Developers | |
---|---|
Publishers | |
Engines | |
Release dates | |
Windows | March 26, 2003 |
|
Vietcong | |
---|---|
Vietcong | 2003 |
Vietcong 2 | 2005 |
Run script to update hosts file automatically[2] |
---|
Edit hosts file manually[2] |
---|
|
System | Location |
---|---|
Windows | <path-to-game>Saves[Note 1] |
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use VCStarter to fix aspect ratio. May cause visual glitches. | ||
Multi-monitor | Use VCStarter to fix aspect ratio. May cause visual glitches. | ||
Ultra-widescreen | Use VCStarter to fix aspect ratio. May cause visual glitches. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Uncheck 'Fullscreen' in the launcher and use SRWE. | ||
Anisotropic filtering (AF) | Force in graphics card control panel or use VCStarter with 'Improve texture filtering'. | ||
Anti-aliasing (AA) | Forcing in graphics card control panel may cause blackscreen in menu. Use VCStarter for MSAA. | ||
Vertical sync (Vsync) | Only Triple Buffer is available in the game's launcher. Force actual Vsync in graphics card control panel. | ||
60 FPS and 120+ FPS | Excessively high frame rates result in minimal delay player movement. |
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See the glossary page for potential workarounds. |
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2.0 |
Type | Native | Players | Notes |
---|---|---|---|
LAN play | 64 | Co-op, Versus | |
Online play | 64 | Co-op, Versus GameSpy services have been shut down;[3]see GameSpy for workarounds. |
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | VCStarter uses D3D9. |
Middleware | Notes |
---|---|
Multiplayer | GameSpy |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 98 SE, ME, 2000, XP |
Processor (CPU) | Intel Pentium III 500 MHz AMD Athlon 500 MHz | Intel Pentium III 700 MHz AMD Athlon 700 MHz |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.8 GB | |
Video card (GPU) | 16 MB of VRAM DirectX 8.1 compatible | 32 MB of VRAM |
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).